AI Insights · Timothy · October 2021
Top 5 Cars Games Performance in Ecuador Q3 2021
An overview of the top-performing car games in Ecuador for Q3 2021, highlighting their weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top car games in Ecuador showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Extreme Car Driving Simulator from AxesInMotion S.L. demonstrated consistent weekly downloads, peaking at 12.8K in mid-July before stabilizing around 7.7K by the end of September. The game saw a significant spike in weekly revenue, reaching approximately $76 in the third week of July, though it generally hovered between $2 and $30 for the rest of the quarter. Active users fluctuated but showed a general downward trend, starting from 35.5K at the end of June to around 30.4K by the end of September.
Park Master by KAYAC Inc. experienced a notable peak in downloads, reaching nearly 10K in late July. However, downloads decreased to about 6K by the quarter's end. Active users followed a similar pattern, peaking at 42.1K in late July and then declining to 31.7K by the end of September. Revenue data for this period was not available.
Payback 2 from Apex Designs Games LLP had stable weekly downloads, with figures ranging from 4.2K to 6.5K. The game’s revenue peaked early at around $34 at the end of June but then declined to minimal values for the rest of the quarter. Active users saw a gradual decrease from 34.4K at the start of the quarter to about 30.4K by the end.
Car Driving Simulator Games by Better Games Studio Pty Ltd. maintained steady weekly downloads, rising from around 3.1K at the start of the quarter to nearly 3.8K by the end. Active user numbers showed a positive trend, growing from 9K in late June to about 10.5K by the end of September. Revenue data for this game was not available.
Slingshot Stunt Driver & Sport from TapNice Sp. z o.o. had a remarkable surge in downloads, peaking at 20.4K at the end of August, before dropping to 367 by the end of September. Active users mirrored this trend, peaking at around 29.5K at the end of August and then decreasing to 2.3K by the end of September. Revenue data for this game was not available.
For more detailed insights and data on app performance, visit Sensor Tower.